Made for Procjam 2023.

We use a system similar to a context-free grammar to generate strange MS-paint style creatures. Each part has specific connections to other types of part, which are randomly chosen. These connections have a location, a rotation, and a scale. Each connection leads to a weighted random choice of a part in a given category, which itself can have its own connections! The process is repeated recursively until all connections are resolved.

The name generation is a context-free grammar that works in a similar way to Tracery.

Creators: Milo Jacobs, Nate Westfall

Arm model: Grace Baumgartner

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorComputerCow
Tags2D, Procedural Generation, PROCJAM, silly, stupid

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